Subject Syllabus
AL703 (B) - Augmented and Virtual Reality
AIML · Semester 7
Course Modules
Learn topic-wise with Hyper AI and revise using mapped PYQs.
Virtual Reality and Virtual Environment: IntroductionApplications of Virtual RealityComputer graphics, Real time computer graphics, Flight SimulationVirtual environment requirement, benefits of virtual realityHistorical development of VR, Scientific Landmark3D Computer Graphics: Introduction, The Virtual world spacePositioning the virtual observer, the perspective projectionHuman vision, stereo perspective projection, 3D clippingColour theory, Simple 3D modelingIllumination models, Reflection models, Shading algorithms, RadiosityHidden Surface Removal, Realism Stereographic image
Geometric Modeling: Introduction, From 2D to 3D3D space curves, 3D boundary representationGeometrical Transformations: Introduction, Frames of referenceModeling transformations, Instances, Picking, FlyingScaling the VE, Collision detectionGeneric VR system: Introduction, Virtual environment, Computer environmentVR technology, Model of interaction, VR Systems
Animating the Virtual Environment: IntroductionThe dynamics of numbersLinear and Nonlinear interpolationThe animation of objects, linear and non-linear translationShape & object in betweening, free from deformation, particle systemPhysical Simulation: IntroductionObjects falling in a gravitational field, Rotating wheelsElastic collisions, projectiles, simple pendulum, springsFlight dynamics of an aircraft
Taxonomy, Technology and features of augmented realityDifference between AR and VRChallenges with ARAR systems and functionalityAugmented reality methodsVisualization techniques for augmented realityWireless displays in educational augmented reality applicationsMobile projection interfacesMarker-less tracking for augmented realityEnhancing interactivity in AR environmentsEvaluating AR systems